Aspect of psyche

Spirit. Changeling.

Trickster.

Usually indelibly tied to some aspects of humanity in an effort to contextualize something truly Other, legends abound of these preternatural entities and their contact with humans. 

This world is full of things from beyond the ken of mortal understanding.

Fey, Devils, Angels, Spirits, Djinn; whatever unknowable thing that most often dwells in worlds beyond, sets upon the mortal being an irreversible Change by merit of their mere interactions. Some of those in the aspect of Psyche are born Different due to dealings or entanglements of their bloodline, others were born Human, and became something different by way of a Bargain or Curse, others still simply interacted with an entity so profoundly Other that in its perceiving of them they were irrevocably altered. Changling or Phantom, all that embrace the Aspect of Psyche are not quite Human, not quite Other.


Whether by revealing aspects of their true being, or embracing the arts intrinsic to their change, they can warp the minds and perceptions of the people around them. 

In the world of Eden RP, we encourage creativity when describing the type of Other they have become. Characters may become part some-other-entity (be it by a Deal at a crossroads resulting in devilish features and abilities, or a brush with death resulting in returning not-quite-whole) but are not the Outsider themselves. They exist in a limbo between Humanity and Something Else. No matter the origin, all Aspects of Psyche share the following traits:

Universal Traits

  • Every member of this aspect has a Folkloric Taboo. This is an action they cannot take, or an object they cannot stomach. Whether it is an inability to swim, an aversion to iron, an inability to enter a place uninvited, the character is incapable of “powering through” without severe, visceral, and obvious distress. Often accompanied by physical injury such as hives or burns.

  • This Taboo MUST be something that would reasonably be encountered and impact roleplay within the genre of Eden. If you have a question about whether or not your idea fits, please open a lore ticket with us.

Can make duplicates of themselves & control where they move

Abilities

This is a non-exhaustive list of abilities & boons

Limited ability to alter the perception of others, creating hallucinations and other strange effects

Create blinding smoke and temporarily turn invisible