Aspect of Blood

Parasite. Anathema.

Vampire.

From the ancient Mesopotamian ‘Lilitu’ to Stoker’s ‘Dracula’, humanity’s entanglement with The Aspect of Blood has been flavored with equal parts fear and fascination.



Since Sun has Known Shadow, Humanity has known the Vampire.

Perhaps that is by carnal design—after all, food is more easily harvested when it’s grown nearby.

While manifestation of The Aspect of Blood can vary greatly, those who embody it share one overarching commonality:

They have moved through death and now must steal life to sustain their own.


In the world of Eden RP, all characters with the Aspect of Blood must consume blood to live. The true source of their nutrients can be something more esoteric like memory, thoughts, energy or feeling, but it must be obtained through the drinking of blood.
We welcome creativity when it comes to your specific character’s aspect, but all must share the following characteristics:

Universal Traits

  • The Aspect is incurable and cannot be removed through any means.

  • The sun is incredibly dangerous and even deadly with prolonged exposure.

  • They cannot consume normal food or water. It provides no sustenance and will make them violently sick.

  • They do not have a heart beat and may only have one for a brief time after feeding.

  • No one is born with the aspect of blood. Though interpretations of Vampirism can vary, it is always obtained externally from another source later in life.

  • The physical body stops aging at the time of "contracting" the aspect. Because of this, no character is permitted to have been bitten under the age of 21 to avoid conflict with our server rules.

  • Aspect of Blood characters cannot procreate outside of spreading the curse of vampirism.

  • The exact origins of the Aspect of Blood are unknown and ancient. No one is allowed to be "the first" vampire, though characters are welcome to believe whatever delusions you so choose, as long as the players behind them are cognizant that its not a canon or enforceable claim.

Must drink the blood of the living to survive

Abilities

This is a non-exhaustive list of abilities & boons

Can make NPCs follow them for a short time, luring their prey to safer places to feed

Can turn into mist to teleport short distances