Aspect of The Adept

Survivor. Tactician.

Human.

The endurance of the human spirit is undeniable..

While monsters stalk the night, witches do their workings, and strange and unknowable forces watch the world; Humans remain the majority of its populace. Though they may lack supernatural strength, resilience, or senses;  any force or creature that sees them as mere prey is often (and sometimes lethally) corrected.

The most dangerous of these humans are known as Adepts. With their cunning and adaptability, they are able to endure the brutal effects of tonics and tinctures that grant them the blessings and skills of the supernatural without being permanently trapped with its curses. With their ingenuity they can craft traps to harm or subdue the paranormal predators and, as the wolf is hunted for its pelt, craft intoxicants and decoctions from the bodies of the supernatural.

Be they hunter, researcher, homesteader, or survivor– Humans prove that even when surrounded by the eldritch and powerful, they have what everyone else lacks. With cleverness and resilience, they will do more than just survive.



In the world of Eden RP, we encourage creativity when describing their flavor of magic and where they pull their power from, bearing in mind that we expect cultural All Aspects of the Adept must share the following traits:

Universal Traits

  • Through Roleplay and a submitted ticket, this Aspect may become another through rite, ritual, or infection. Bear in mind, this process is permanent. A path cannot be untrod.

  • This process cannot be done without the player’s consent (though the character’s is negligible). The Curse does not always spread, the body or mind can fight off the change. We encourage you to be sparing with this, or otherwise embrace the story of the horrors of transformation.

  • The Adept are able to be processed through the cycle of Death more than any other aspect before being permanently lost.

  • Adept cannot be selected as a subclass. Access to adept abilities and crafting is available ONLY to adepts, designed to give them an advantage in the harsh lands of Eden.

Abilities

This is a non-exhaustive list of abilities & boons

Craft specialized tonics that grant immunities and abilities from other aspects

Access to exclusive shops and rumor networks

Tenacious; can be reanimated more than any other aspect